This is possibly a way to find all the bullet points and things you could be wondering about, consdierng how there's a lot of old and a lot of new that is scattered across knowledge of players, but not really anything that has everything in resources for a beginner to pick up and start mapping.
Even if you have SRB2 and SRB2Kart mapping experience, there's some things that you'd need to know from the official mapping guides or talking with other mappers, such as how to do waypoints, what you can do with Bot Controller, and things you can use to handle certain quirks introduced by RR.
You got High Voltage Ring? No?
Then FIRST, when you download and install HVR, and if it is still in Version 1.0 [which it is, as of writing this], you have to go to the folder where its installed and rename ___ to UDBuilder.cfg for the program to launch...as it otherwise refuses to open while asking for that file.
Now what, huh? Open the editor, click new map, and start editing and then- nope. There's still more setup you have to do.
To strt
https://www.kartkrew.org/news/2024-05-08_high-voltage-ring-version-10.html https://github.com/KartKrewDev/High-Voltage-Ring/releases https://docs.google.com/document/d/11zpsZp1a9gDvF2wcBQoeDDA5vnYXZygKujgBCynrHsQ/edit#heading=h.ede64n9cg2id https://docs.google.com/document/d/1rSFCjhi9b5gGWmMMVTrrGHqrQuS91FxLFB8eeDTTCLo/edit#heading=h.rooslsgn8ztaThere are other details I noticed from investigating this build, such as...